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Creative Thinking Fundamentals
‘Who Killed Creativity?’


This Creative Thinking Fundamentals program consists of the following modules:


Harnessing Creative Intelligence


How to gain a competitive business advantage.


Who Killed

(The Crime)

Interactive diagnostic session with gamified simulation experience.


How to get
creativity back

(The Scene)

Creative thinking rescuers and rescue strategies


Implications & Applications

(The Investigation)

Business and/or personal goal setting and strategic planning.


1: Harnessing Creative Intelligence (CQ) skills for a competitive business advantage

Recent research has revealed that creative thinking will be the most important leadership attribute in the next 10 years. Yet, even though IQ has been on the rise, creative thinking (CQ) has been declining since the 1990s. People with higher CQ are more inquisitive and open to new experiences. In this session, we map the CQ skills into applicable business attributes and design thinking to show how they are crucial for anyone expecting creative solutions.

Outcomes & Takeaways

  • Assess and map individuals and teams in the Torrance Tests of Creative Thinking skills (TTCT)
  • Understand how the best of the best use CQ in business (case studies)
  • Connect KPIs to CQ skills, and harness CQ skills as a competitive business advantage
  • Use the CQ skills for each step of a design thinking process

The session demonstrates how CQ has direct business applications, through connecting case studies to the CQ Torrance testing. When integrated with the full suite, this CSI-1CQ session can map the 7 CQ skills needed to implement the creative thinking & critical thinking strategies.


2: The Suspects – Who Killed creativity? (The Crime)

Explore the crime, and scene by Identifying potential psychological and environmental blocks to creativity.

The ‘Who Killed Creativity?’ gamified workshop session is an interactive diagnostic tool for identifying the blocks to creative thinking and innovation in individuals, teams & organizations. This session should be a critical prelude for any creative thinking / design thinking / agile or innovation intervention a team or company is embarking on. It provides an engaging interactive context for exploring the potential blocks to positive change. Themed as a crime scene investigation (CSI style), the session helps to identify the key ‘creativity killer’ culprits we all face individually (psychological blocks, e.g., as identified by neuroscience) and reveals potential ‘danger’ locations around the organization (organizational culture and environmental blocks).

This program revolves around a Diagnostic Creative Blocks Gameboard Simulation: A non-competitive gamified diagnostic tool to explore blocks to creativity and to identify the best rescue strategies.


3: The Rescuers: How to get Creativity back. (The Scene)

Investigate the creative thinking enablers and learn strategies to counter the blockers.

Allow creative thinking to thrive in individuals, teams and organizations


4: Implications & Applications (The Investigation)

This session includes goal setting and strategic planning, which will be applied to business and personal environments.

Outcomes & Takeaways

  • Understanding both the neurological (internal) and environmental (external) forces that inhibit and block creative thinking.
  • Participants will walk away with an understanding of why creativity has difficulty flourishing in a typical work environment PLUS learn the traits of a creative mindset & innovative work environment.

Diagnostic Creative Blocks Gameboard Simulation

This CSI1 online board/canvas comes with complete instructions, videos, and steps for any leader to run the core elements of the program independently or engage a professional facilitator to run a complete (content-rich) workshop.

The boards ensure a quick way to start conservations and develop faster solutions.

board game

Virtual online boardgame

  • Teams gather around an online virtual gameboard and take on the role of detectives to explore what blocks and enables creative thinking (at both the personal and organizational cultural level).
  • Self-lead and use the board independently with your team OR Engage a professional facilitator to run a complete (content-rich) workshop.
  • The digital board game uses online interactive software. The session flows through 7 stages (instructions) including: an introduction, the suspects and weapons, locations, rescue strategies, action planning, and goal setting. The stages are introduced by the facilitator AND/OR online instructions and videos.
  • Large-scale events, licensing, and board game templates for scalability are available on request.
board game